biome format --write

This commit is contained in:
Henry Jameson 2026-01-06 16:22:52 +02:00
commit 9262e803ec
415 changed files with 54076 additions and 17419 deletions

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@ -1,5 +1,12 @@
import { convert, brightness, contrastRatio } from 'chromatism'
import { rgb2hex, rgba2css, alphaBlendLayers, getTextColor, relativeLuminance, getCssColor } from '../color_convert/color_convert.js'
import {
rgb2hex,
rgba2css,
alphaBlendLayers,
getTextColor,
relativeLuminance,
getCssColor,
} from '../color_convert/color_convert.js'
import { LAYERS, DEFAULT_OPACITY, SLOT_INHERITANCE } from './pleromafe.js'
/*
@ -48,15 +55,17 @@ export const getLayersArray = (layer, data = LAYERS) => {
return array
}
export const getLayers = (layer, variant = layer, opacitySlot, colors, opacity) => {
return getLayersArray(layer).map((currentLayer) => ([
currentLayer === layer
? colors[variant]
: colors[currentLayer],
currentLayer === layer
? opacity[opacitySlot] || 1
: opacity[currentLayer]
]))
export const getLayers = (
layer,
variant = layer,
opacitySlot,
colors,
opacity,
) => {
return getLayersArray(layer).map((currentLayer) => [
currentLayer === layer ? colors[variant] : colors[currentLayer],
currentLayer === layer ? opacity[opacitySlot] || 1 : opacity[currentLayer],
])
}
const getDependencies = (key, inheritance) => {
@ -67,11 +76,9 @@ const getDependencies = (key, inheritance) => {
if (data === null) return []
const { depends, layer, variant } = data
const layerDeps = layer
? getLayersArray(layer).map(currentLayer => {
return currentLayer === layer
? variant || layer
: currentLayer
})
? getLayersArray(layer).map((currentLayer) => {
return currentLayer === layer ? variant || layer : currentLayer
})
: []
if (Array.isArray(depends)) {
return [...depends, ...layerDeps]
@ -93,7 +100,7 @@ const getDependencies = (key, inheritance) => {
*/
export const topoSort = (
inheritance = SLOT_INHERITANCE,
getDeps = getDependencies
getDeps = getDependencies,
) => {
// This is an implementation of https://en.wikipedia.org/wiki/Tarjan%27s_strongly_connected_components_algorithm
@ -130,22 +137,25 @@ export const topoSort = (
// The index thing is to make sorting stable on browsers
// where Array.sort() isn't stable
return output.map((data, index) => ({ data, index })).sort(({ data: a, index: ai }, { data: b, index: bi }) => {
const depsA = getDeps(a, inheritance).length
const depsB = getDeps(b, inheritance).length
return output
.map((data, index) => ({ data, index }))
.sort(({ data: a, index: ai }, { data: b, index: bi }) => {
const depsA = getDeps(a, inheritance).length
const depsB = getDeps(b, inheritance).length
if (depsA === depsB || (depsB !== 0 && depsA !== 0)) return ai - bi
if (depsA === 0 && depsB !== 0) return -1
if (depsB === 0 && depsA !== 0) return 1
return 0 // failsafe, shouldn't happen?
}).map(({ data }) => data)
if (depsA === depsB || (depsB !== 0 && depsA !== 0)) return ai - bi
if (depsA === 0 && depsB !== 0) return -1
if (depsB === 0 && depsA !== 0) return 1
return 0 // failsafe, shouldn't happen?
})
.map(({ data }) => data)
}
const expandSlotValue = (value) => {
if (typeof value === 'object') return value
return {
depends: value.startsWith('--') ? [value.substring(2)] : [],
default: value.startsWith('#') ? value : undefined
default: value.startsWith('#') ? value : undefined,
}
}
/**
@ -156,7 +166,7 @@ const expandSlotValue = (value) => {
export const getOpacitySlot = (
k,
inheritance = SLOT_INHERITANCE,
getDeps = getDependencies
getDeps = getDependencies,
) => {
const value = expandSlotValue(inheritance[k])
if (value.opacity === null) return
@ -189,7 +199,7 @@ export const getOpacitySlot = (
export const getLayerSlot = (
k,
inheritance = SLOT_INHERITANCE,
getDeps = getDependencies
getDeps = getDependencies,
) => {
const value = expandSlotValue(inheritance[k])
if (LAYERS[k]) return k
@ -218,8 +228,11 @@ export const getLayerSlot = (
*/
export const SLOT_ORDERED = topoSort(
Object.entries(SLOT_INHERITANCE)
.sort(([, aV], [, bV]) => ((aV && aV.priority) || 0) - ((bV && bV.priority) || 0))
.reduce((acc, [k, v]) => ({ ...acc, [k]: v }), {})
.sort(
([, aV], [, bV]) =>
((aV && aV.priority) || 0) - ((bV && bV.priority) || 0),
)
.reduce((acc, [k, v]) => ({ ...acc, [k]: v }), {}),
)
/**
@ -233,8 +246,11 @@ export const OPACITIES = Object.entries(SLOT_INHERITANCE).reduce((acc, [k]) => {
...acc,
[opacity]: {
defaultValue: DEFAULT_OPACITY[opacity] || 1,
affectedSlots: [...((acc[opacity] && acc[opacity].affectedSlots) || []), k]
}
affectedSlots: [
...((acc[opacity] && acc[opacity].affectedSlots) || []),
k,
],
},
}
} else {
return acc
@ -245,10 +261,11 @@ export const OPACITIES = Object.entries(SLOT_INHERITANCE).reduce((acc, [k]) => {
* Handle dynamic color
*/
export const computeDynamicColor = (sourceColor, getColor, mod) => {
if (typeof sourceColor !== 'string' || !sourceColor.startsWith('--')) return sourceColor
if (typeof sourceColor !== 'string' || !sourceColor.startsWith('--'))
return sourceColor
let targetColor = null
// Color references other color
const [variable, modifier] = sourceColor.split(/,/g).map(str => str.trim())
const [variable, modifier] = sourceColor.split(/,/g).map((str) => str.trim())
const variableSlot = variable.substring(2)
targetColor = getColor(variableSlot)
if (modifier) {
@ -261,151 +278,167 @@ export const computeDynamicColor = (sourceColor, getColor, mod) => {
* THE function you want to use. Takes provided colors and opacities
* value and uses inheritance data to figure out color needed for the slot.
*/
export const getColors = (sourceColors, sourceOpacity) => SLOT_ORDERED.reduce(({ colors, opacity }, key) => {
const sourceColor = sourceColors[key]
const value = expandSlotValue(SLOT_INHERITANCE[key])
const deps = getDependencies(key, SLOT_INHERITANCE)
const isTextColor = !!value.textColor
const variant = value.variant || value.layer
export const getColors = (sourceColors, sourceOpacity) =>
SLOT_ORDERED.reduce(
({ colors, opacity }, key) => {
const sourceColor = sourceColors[key]
const value = expandSlotValue(SLOT_INHERITANCE[key])
const deps = getDependencies(key, SLOT_INHERITANCE)
const isTextColor = !!value.textColor
const variant = value.variant || value.layer
let backgroundColor = null
let backgroundColor = null
if (isTextColor) {
backgroundColor = alphaBlendLayers(
{ ...(colors[deps[0]] || convert(sourceColors[key] || '#FF00FF').rgb) },
getLayers(
getLayerSlot(key) || 'bg',
variant || 'bg',
getOpacitySlot(variant),
colors,
opacity
)
)
} else if (variant && variant !== key) {
backgroundColor = colors[variant] || convert(sourceColors[variant]).rgb
} else {
backgroundColor = colors.bg || convert(sourceColors.bg)
}
const isLightOnDark = relativeLuminance(backgroundColor) < 0.5
const mod = isLightOnDark ? 1 : -1
let outputColor = null
if (sourceColor) {
// Color is defined in source color
let targetColor = sourceColor
if (targetColor === 'transparent') {
// We take only layers below current one
const layers = getLayers(
getLayerSlot(key),
key,
getOpacitySlot(key) || key,
colors,
opacity
).slice(0, -1)
targetColor = {
...alphaBlendLayers(
convert('#FF00FF').rgb,
layers
),
a: 0
}
} else if (typeof sourceColor === 'string' && sourceColor.startsWith('--')) {
targetColor = computeDynamicColor(
sourceColor,
variableSlot => colors[variableSlot] || sourceColors[variableSlot],
mod
)
} else if (typeof sourceColor === 'string' && sourceColor.startsWith('#')) {
targetColor = convert(targetColor).rgb
}
outputColor = { ...targetColor }
} else if (value.default) {
// same as above except in object form
outputColor = convert(value.default).rgb
} else {
// calculate color
const defaultColorFunc = (mod, dep) => ({ ...dep })
const colorFunc = value.color || defaultColorFunc
if (value.textColor) {
if (value.textColor === 'bw') {
outputColor = contrastRatio(backgroundColor).rgb
} else {
let color = { ...colors[deps[0]] }
if (value.color) {
color = colorFunc(mod, ...deps.map((dep) => ({ ...colors[dep] })))
}
outputColor = getTextColor(
backgroundColor,
{ ...color },
value.textColor === 'preserve'
if (isTextColor) {
backgroundColor = alphaBlendLayers(
{
...(colors[deps[0]] || convert(sourceColors[key] || '#FF00FF').rgb),
},
getLayers(
getLayerSlot(key) || 'bg',
variant || 'bg',
getOpacitySlot(variant),
colors,
opacity,
),
)
} else if (variant && variant !== key) {
backgroundColor = colors[variant] || convert(sourceColors[variant]).rgb
} else {
backgroundColor = colors.bg || convert(sourceColors.bg)
}
} else {
// background color case
outputColor = colorFunc(
mod,
...deps.map((dep) => ({ ...colors[dep] }))
)
}
}
if (!outputColor) {
throw new Error('Couldn\'t generate color for ' + key)
}
const opacitySlot = value.opacity || getOpacitySlot(key)
const ownOpacitySlot = value.opacity
const isLightOnDark = relativeLuminance(backgroundColor) < 0.5
const mod = isLightOnDark ? 1 : -1
if (ownOpacitySlot === null) {
outputColor.a = 1
} else if (sourceColor === 'transparent') {
outputColor.a = 0
} else {
const opacityOverriden = ownOpacitySlot && sourceOpacity[opacitySlot] !== undefined
let outputColor = null
if (sourceColor) {
// Color is defined in source color
let targetColor = sourceColor
if (targetColor === 'transparent') {
// We take only layers below current one
const layers = getLayers(
getLayerSlot(key),
key,
getOpacitySlot(key) || key,
colors,
opacity,
).slice(0, -1)
targetColor = {
...alphaBlendLayers(convert('#FF00FF').rgb, layers),
a: 0,
}
} else if (
typeof sourceColor === 'string' &&
sourceColor.startsWith('--')
) {
targetColor = computeDynamicColor(
sourceColor,
(variableSlot) =>
colors[variableSlot] || sourceColors[variableSlot],
mod,
)
} else if (
typeof sourceColor === 'string' &&
sourceColor.startsWith('#')
) {
targetColor = convert(targetColor).rgb
}
outputColor = { ...targetColor }
} else if (value.default) {
// same as above except in object form
outputColor = convert(value.default).rgb
} else {
// calculate color
const defaultColorFunc = (mod, dep) => ({ ...dep })
const colorFunc = value.color || defaultColorFunc
const dependencySlot = deps[0]
const dependencyColor = dependencySlot && colors[dependencySlot]
if (value.textColor) {
if (value.textColor === 'bw') {
outputColor = contrastRatio(backgroundColor).rgb
} else {
let color = { ...colors[deps[0]] }
if (value.color) {
color = colorFunc(mod, ...deps.map((dep) => ({ ...colors[dep] })))
}
outputColor = getTextColor(
backgroundColor,
{ ...color },
value.textColor === 'preserve',
)
}
} else {
// background color case
outputColor = colorFunc(
mod,
...deps.map((dep) => ({ ...colors[dep] })),
)
}
}
if (!outputColor) {
throw new Error("Couldn't generate color for " + key)
}
if (!ownOpacitySlot && dependencyColor && !value.textColor && ownOpacitySlot !== null) {
// Inheriting color from dependency (weird, i know)
// except if it's a text color or opacity slot is set to 'null'
outputColor.a = dependencyColor.a
} else if (!dependencyColor && !opacitySlot) {
// Remove any alpha channel if no dependency and no opacitySlot found
delete outputColor.a
} else {
// Otherwise try to assign opacity
if (dependencyColor && dependencyColor.a === 0) {
// transparent dependency shall make dependents transparent too
const opacitySlot = value.opacity || getOpacitySlot(key)
const ownOpacitySlot = value.opacity
if (ownOpacitySlot === null) {
outputColor.a = 1
} else if (sourceColor === 'transparent') {
outputColor.a = 0
} else {
// Otherwise check if opacity is overriden and use that or default value instead
outputColor.a = Number(
opacityOverriden
? sourceOpacity[opacitySlot]
: (OPACITIES[opacitySlot] || {}).defaultValue
)
const opacityOverriden =
ownOpacitySlot && sourceOpacity[opacitySlot] !== undefined
const dependencySlot = deps[0]
const dependencyColor = dependencySlot && colors[dependencySlot]
if (
!ownOpacitySlot &&
dependencyColor &&
!value.textColor &&
ownOpacitySlot !== null
) {
// Inheriting color from dependency (weird, i know)
// except if it's a text color or opacity slot is set to 'null'
outputColor.a = dependencyColor.a
} else if (!dependencyColor && !opacitySlot) {
// Remove any alpha channel if no dependency and no opacitySlot found
delete outputColor.a
} else {
// Otherwise try to assign opacity
if (dependencyColor && dependencyColor.a === 0) {
// transparent dependency shall make dependents transparent too
outputColor.a = 0
} else {
// Otherwise check if opacity is overriden and use that or default value instead
outputColor.a = Number(
opacityOverriden
? sourceOpacity[opacitySlot]
: (OPACITIES[opacitySlot] || {}).defaultValue,
)
}
}
}
}
}
if (Number.isNaN(outputColor.a) || outputColor.a === undefined) {
outputColor.a = 1
}
if (Number.isNaN(outputColor.a) || outputColor.a === undefined) {
outputColor.a = 1
}
if (opacitySlot) {
return {
colors: { ...colors, [key]: outputColor },
opacity: { ...opacity, [opacitySlot]: outputColor.a }
}
} else {
return {
colors: { ...colors, [key]: outputColor },
opacity
}
}
}, { colors: {}, opacity: {} })
if (opacitySlot) {
return {
colors: { ...colors, [key]: outputColor },
opacity: { ...opacity, [opacitySlot]: outputColor.a },
}
} else {
return {
colors: { ...colors, [key]: outputColor },
opacity,
}
}
},
{ colors: {}, opacity: {} },
)
export const composePreset = (colors, radii, shadows, fonts) => {
return {
@ -413,14 +446,14 @@ export const composePreset = (colors, radii, shadows, fonts) => {
...shadows.rules,
...colors.rules,
...radii.rules,
...fonts.rules
...fonts.rules,
},
theme: {
...shadows.theme,
...colors.theme,
...radii.theme,
...fonts.theme
}
...fonts.theme,
},
}
}
@ -430,7 +463,7 @@ export const generatePreset = (input) => {
colors,
generateRadii(input),
generateShadows(input, colors.theme.colors, colors.mod),
generateFonts(input)
generateFonts(input),
)
}
@ -440,16 +473,17 @@ export const getCssShadow = (input, usesDropShadow) => {
}
return input
.filter(_ => usesDropShadow ? _.inset : _)
.map((shad) => [
shad.x,
shad.y,
shad.blur,
shad.spread
].map(_ => _ + 'px').concat([
getCssColor(shad.color, shad.alpha),
shad.inset ? 'inset' : ''
]).join(' ')).join(', ')
.filter((_) => (usesDropShadow ? _.inset : _))
.map((shad) =>
[shad.x, shad.y, shad.blur, shad.spread]
.map((_) => _ + 'px')
.concat([
getCssColor(shad.color, shad.alpha),
shad.inset ? 'inset' : '',
])
.join(' '),
)
.join(', ')
}
export const getCssShadowFilter = (input) => {
@ -457,19 +491,24 @@ export const getCssShadowFilter = (input) => {
return 'none'
}
return input
// drop-shadow doesn't support inset or spread
.filter((shad) => !shad.inset && Number(shad.spread) === 0)
.map((shad) => [
shad.x,
shad.y,
// drop-shadow's blur is twice as strong compared to box-shadow
shad.blur / 2
].map(_ => _ + 'px').concat([
getCssColor(shad.color, shad.alpha)
]).join(' '))
.map(_ => `drop-shadow(${_})`)
.join(' ')
return (
input
// drop-shadow doesn't support inset or spread
.filter((shad) => !shad.inset && Number(shad.spread) === 0)
.map((shad) =>
[
shad.x,
shad.y,
// drop-shadow's blur is twice as strong compared to box-shadow
shad.blur / 2,
]
.map((_) => _ + 'px')
.concat([getCssColor(shad.color, shad.alpha)])
.join(' '),
)
.map((_) => `drop-shadow(${_})`)
.join(' ')
)
}
export const generateColors = (themeData) => {
@ -479,24 +518,26 @@ export const generateColors = (themeData) => {
const { colors, opacity } = getColors(sourceColors, themeData.opacity || {})
const htmlColors = Object.entries(colors)
.reduce((acc, [k, v]) => {
const htmlColors = Object.entries(colors).reduce(
(acc, [k, v]) => {
if (!v) return acc
acc.solid[k] = rgb2hex(v)
acc.complete[k] = typeof v.a === 'undefined' ? rgb2hex(v) : rgba2css(v)
return acc
}, { complete: {}, solid: {} })
},
{ complete: {}, solid: {} },
)
return {
rules: {
colors: Object.entries(htmlColors.complete)
.filter(([, v]) => v)
.map(([k, v]) => `--${k}: ${v}`)
.join(';')
.join(';'),
},
theme: {
colors: htmlColors.solid,
opacity
}
opacity,
},
}
}
@ -504,68 +545,85 @@ export const generateRadii = (input) => {
let inputRadii = input.radii || {}
// v1 -> v2
if (typeof input.btnRadius !== 'undefined') {
inputRadii = Object
.entries(input)
inputRadii = Object.entries(input)
.filter(([k]) => k.endsWith('Radius'))
.reduce((acc, e) => { acc[e[0].split('Radius')[0]] = e[1]; return acc }, {})
.reduce((acc, e) => {
acc[e[0].split('Radius')[0]] = e[1]
return acc
}, {})
}
const radii = Object.entries(inputRadii).filter(([, v]) => v).reduce((acc, [k, v]) => {
acc[k] = v
return acc
}, {
btn: 4,
input: 4,
checkbox: 2,
panel: 10,
avatar: 5,
avatarAlt: 50,
tooltip: 2,
attachment: 5,
chatMessage: inputRadii.panel
})
const radii = Object.entries(inputRadii)
.filter(([, v]) => v)
.reduce(
(acc, [k, v]) => {
acc[k] = v
return acc
},
{
btn: 4,
input: 4,
checkbox: 2,
panel: 10,
avatar: 5,
avatarAlt: 50,
tooltip: 2,
attachment: 5,
chatMessage: inputRadii.panel,
},
)
return {
rules: {
radii: Object.entries(radii).filter(([, v]) => v).map(([k, v]) => `--${k}Radius: ${v}px`).join(';')
radii: Object.entries(radii)
.filter(([, v]) => v)
.map(([k, v]) => `--${k}Radius: ${v}px`)
.join(';'),
},
theme: {
radii
}
radii,
},
}
}
export const generateFonts = (input) => {
const fonts = Object.entries(input.fonts || {}).filter(([, v]) => v).reduce((acc, [k, v]) => {
acc[k] = Object.entries(v).filter(([, v]) => v).reduce((acc, [k, v]) => {
acc[k] = v
return acc
}, acc[k])
return acc
}, {
interface: {
family: 'sans-serif'
},
input: {
family: 'inherit'
},
post: {
family: 'inherit'
},
postCode: {
family: 'monospace'
}
})
const fonts = Object.entries(input.fonts || {})
.filter(([, v]) => v)
.reduce(
(acc, [k, v]) => {
acc[k] = Object.entries(v)
.filter(([, v]) => v)
.reduce((acc, [k, v]) => {
acc[k] = v
return acc
}, acc[k])
return acc
},
{
interface: {
family: 'sans-serif',
},
input: {
family: 'inherit',
},
post: {
family: 'inherit',
},
postCode: {
family: 'monospace',
},
},
)
return {
rules: {
fonts: Object
.entries(fonts)
fonts: Object.entries(fonts)
.filter(([, v]) => v)
.map(([k, v]) => `--${k}Font: ${v.family}`).join(';')
.map(([k, v]) => `--${k}Font: ${v.family}`)
.join(';'),
},
theme: {
fonts
}
fonts,
},
}
}
@ -576,7 +634,7 @@ const border = (top, shadow) => ({
spread: 0,
color: shadow ? '#000000' : '#FFFFFF',
alpha: 0.2,
inset: true
inset: true,
})
const buttonInsetFakeBorders = [border(true, false), border(false, true)]
const inputInsetFakeBorders = [border(true, true), border(false, false)]
@ -586,63 +644,77 @@ const hoverGlow = {
blur: 4,
spread: 0,
color: '--faint',
alpha: 1
alpha: 1,
}
export const DEFAULT_SHADOWS = {
panel: [{
x: 1,
y: 1,
blur: 4,
spread: 0,
color: '#000000',
alpha: 0.6
}],
topBar: [{
x: 0,
y: 0,
blur: 4,
spread: 0,
color: '#000000',
alpha: 0.6
}],
popup: [{
x: 2,
y: 2,
blur: 3,
spread: 0,
color: '#000000',
alpha: 0.5
}],
avatar: [{
x: 0,
y: 1,
blur: 8,
spread: 0,
color: '#000000',
alpha: 0.7
}],
panel: [
{
x: 1,
y: 1,
blur: 4,
spread: 0,
color: '#000000',
alpha: 0.6,
},
],
topBar: [
{
x: 0,
y: 0,
blur: 4,
spread: 0,
color: '#000000',
alpha: 0.6,
},
],
popup: [
{
x: 2,
y: 2,
blur: 3,
spread: 0,
color: '#000000',
alpha: 0.5,
},
],
avatar: [
{
x: 0,
y: 1,
blur: 8,
spread: 0,
color: '#000000',
alpha: 0.7,
},
],
avatarStatus: [],
panelHeader: [],
button: [{
x: 0,
y: 0,
blur: 2,
spread: 0,
color: '#000000',
alpha: 1
}, ...buttonInsetFakeBorders],
button: [
{
x: 0,
y: 0,
blur: 2,
spread: 0,
color: '#000000',
alpha: 1,
},
...buttonInsetFakeBorders,
],
buttonHover: [hoverGlow, ...buttonInsetFakeBorders],
buttonPressed: [hoverGlow, ...inputInsetFakeBorders],
input: [...inputInsetFakeBorders, {
x: 0,
y: 0,
blur: 2,
inset: true,
spread: 0,
color: '#000000',
alpha: 1
}]
input: [
...inputInsetFakeBorders,
{
x: 0,
y: 0,
blur: 2,
inset: true,
spread: 0,
color: '#000000',
alpha: 1,
},
],
}
export const generateShadows = (input, colors) => {
// TODO this is a small hack for `mod` to work with shadows
@ -654,58 +726,65 @@ export const generateShadows = (input, colors) => {
popup: 'popover',
avatar: 'bg',
panelHeader: 'panel',
input: 'input'
input: 'input',
}
const cleanInputShadows = Object.fromEntries(
Object.entries(input.shadows || {})
.map(([name, shadowSlot]) => [
name,
// defaulting color to black to avoid potential problems
shadowSlot.map(shadowDef => ({ color: '#000000', ...shadowDef }))
])
Object.entries(input.shadows || {}).map(([name, shadowSlot]) => [
name,
// defaulting color to black to avoid potential problems
shadowSlot.map((shadowDef) => ({ color: '#000000', ...shadowDef })),
]),
)
const inputShadows = cleanInputShadows && !input.themeEngineVersion
? shadows2to3(cleanInputShadows, input.opacity)
: cleanInputShadows || {}
const inputShadows =
cleanInputShadows && !input.themeEngineVersion
? shadows2to3(cleanInputShadows, input.opacity)
: cleanInputShadows || {}
const shadows = Object.entries({
...DEFAULT_SHADOWS,
...inputShadows
...inputShadows,
}).reduce((shadowsAcc, [slotName, shadowDefs]) => {
const slotFirstWord = slotName.replace(/[A-Z].*$/, '')
const colorSlotName = hackContextDict[slotFirstWord]
const isLightOnDark = relativeLuminance(convert(colors[colorSlotName]).rgb) < 0.5
const isLightOnDark =
relativeLuminance(convert(colors[colorSlotName]).rgb) < 0.5
const mod = isLightOnDark ? 1 : -1
const newShadow = shadowDefs.reduce((shadowAcc, def) => [
...shadowAcc,
{
...def,
color: rgb2hex(computeDynamicColor(
def.color,
(variableSlot) => convert(colors[variableSlot]).rgb,
mod
))
}
], [])
const newShadow = shadowDefs.reduce(
(shadowAcc, def) => [
...shadowAcc,
{
...def,
color: rgb2hex(
computeDynamicColor(
def.color,
(variableSlot) => convert(colors[variableSlot]).rgb,
mod,
),
),
},
],
[],
)
return { ...shadowsAcc, [slotName]: newShadow }
}, {})
return {
rules: {
shadows: Object
.entries(shadows)
// TODO for v2.2: if shadow doesn't have non-inset shadows with spread > 0 - optionally
// convert all non-inset shadows into filter: drop-shadow() to boost performance
.map(([k, v]) => [
`--${k}Shadow: ${getCssShadow(v)}`,
`--${k}ShadowFilter: ${getCssShadowFilter(v)}`,
`--${k}ShadowInset: ${getCssShadow(v, true)}`
].join(';'))
.join(';')
shadows: Object.entries(shadows)
// TODO for v2.2: if shadow doesn't have non-inset shadows with spread > 0 - optionally
// convert all non-inset shadows into filter: drop-shadow() to boost performance
.map(([k, v]) =>
[
`--${k}Shadow: ${getCssShadow(v)}`,
`--${k}ShadowFilter: ${getCssShadowFilter(v)}`,
`--${k}ShadowInset: ${getCssShadow(v, true)}`,
].join(';'),
)
.join(';'),
},
theme: {
shadows
}
shadows,
},
}
}
@ -715,18 +794,25 @@ export const generateShadows = (input, colors) => {
* Back in v2 shadows allowed you to use dynamic colors however those used pure CSS3 variables
*/
export const shadows2to3 = (shadows, opacity) => {
return Object.entries(shadows).reduce((shadowsAcc, [slotName, shadowDefs]) => {
const isDynamic = ({ color = '#000000' }) => color.startsWith('--')
const getOpacity = ({ color }) => opacity[getOpacitySlot(color.substring(2).split(',')[0])]
const newShadow = shadowDefs.reduce((shadowAcc, def) => [
...shadowAcc,
{
...def,
alpha: isDynamic(def) ? getOpacity(def) || 1 : def.alpha
}
], [])
return { ...shadowsAcc, [slotName]: newShadow }
}, {})
return Object.entries(shadows).reduce(
(shadowsAcc, [slotName, shadowDefs]) => {
const isDynamic = ({ color = '#000000' }) => color.startsWith('--')
const getOpacity = ({ color }) =>
opacity[getOpacitySlot(color.substring(2).split(',')[0])]
const newShadow = shadowDefs.reduce(
(shadowAcc, def) => [
...shadowAcc,
{
...def,
alpha: isDynamic(def) ? getOpacity(def) || 1 : def.alpha,
},
],
[],
)
return { ...shadowsAcc, [slotName]: newShadow }
},
{},
)
}
export const colors2to3 = (colors) => {
@ -738,12 +824,13 @@ export const colors2to3 = (colors) => {
case 'btnText':
return {
...acc,
...btnPositions
.reduce(
(statePositionAcc, position) =>
({ ...statePositionAcc, ['btn' + position + 'Text']: color })
, {}
)
...btnPositions.reduce(
(statePositionAcc, position) => ({
...statePositionAcc,
['btn' + position + 'Text']: color,
}),
{},
),
}
default:
return { ...acc, [slotName]: color }