i really don't want to keep on working on scroll forever
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24b7335903
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4 changed files with 116 additions and 103 deletions
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@ -32,24 +32,14 @@ export function useConversation(statusId, expanded) {
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const { mainStatus: focusedStatus } = useMainStatus(focusedId)
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const setFocused = (id) => {
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focusedId.value = id
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console.log('SF', id)
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}
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provide('focusedId', focusedId)
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watch(mainStatus, (newStatus, oldStatus) => {
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setFocused(newStatus.id)
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const newConversationId = newStatus?.statusnet_conversation_id
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const oldConversationId = oldStatus?.statusnet_conversation_id
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if (
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newConversationId &&
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oldConversationId &&
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newConversationId === oldConversationId
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) {
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} else {
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// resetDisplayState()
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// fetchConversation()
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}
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if (newStatus) setFocused(newStatus.id)
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fetchConversation()
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})
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watch(expanded, (value) => {
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setFocused(value ? statusId.value : null)
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}, { immediate: true })
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@ -1,4 +1,4 @@
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import { last } from 'lodash-es'
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import { last, first } from 'lodash-es'
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import { computed, nextTick, ref, toValue, watch } from 'vue'
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import { useWindowSize } from 'src/composables/useWindowSize.js'
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@ -19,6 +19,8 @@ export function useVirtualScrolling({
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// How to handle collapse/expansion (going from 0 elements to full and back)
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// - false - don't do scroll compensation at all
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// - 'height' - compensate scroll according to list's height
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// - 'item' - same as height but uses anchor element's top offset
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// instead of whole height
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collapseMode,
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// Anchor. Set of IDs of element relative to which do scroll compensation
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anchorIds,
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@ -53,7 +55,8 @@ export function useVirtualScrolling({
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}
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})()
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const suspendable = !unsuspendibleIds.value.has(id)
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return { id, height, suspendable, item }
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const real = heights.value.has(id)
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return { id, height, suspendable, real }
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})
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// Walk over the list to set top offsets
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@ -68,59 +71,7 @@ export function useVirtualScrolling({
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heights.value.set(id, height)
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}
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// ## Scroll compensation
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const { y: scrollY, scrollBy } = scrollPositionInstance
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watch(heightChart, async (newVal, oldVal) => {
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if (!toValue(scrollCompensation)) return
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if (newVal.length === 0 && oldVal.length === 0) return
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pauseWatchers()
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const expansion = oldVal.length === 0 && newVal.length !== 0
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const collapse = oldVal.length !== 0 && newVal.length === 0
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const diff = (() => {
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if (expansion || collapse) {
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if (toValue(collapseMode) === 'height') {
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const oldBottomElement = last(oldVal)
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const newBottomElement = last(newVal)
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if (expansion) {
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return newBottomElement.top + newBottomElement.height
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} else if (collapse) {
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return 0 - oldBottomElement.top - oldBottomElement.height
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}
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}
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return 0
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} else if (toValue(anchorIds) != null) {
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const anchorOld = oldVal.find(({ id }) => toValue(anchorIds).has(id))
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const anchorNew = newVal.find(({ id }) => toValue(anchorIds).has(id))
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if (anchorOld == null) {
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throw new Error('Anchor not found!')
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}
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const disappeared = anchorOld != null && anchorNew == null
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if (disappeared) {
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throw new Error('Anchor disappeared!')
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}
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return anchorNew.top - anchorOld.top
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} else {
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return 0
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}
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})()
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console.log(diff)
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if (diff !== 0) {
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// Scroll by amount offset changed to keep it in view
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topScrollBoundary.value += diff
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bottomScrollBoundary.value += diff
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await nextTick()
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await scrollBy(0, diff)
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}
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resumeWatchers()
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})
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const { height: windowHeight } = useWindowSize()
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// Real scroll boundary, relative to body's bounds
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@ -170,37 +121,91 @@ export function useVirtualScrolling({
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() => getPlaceholderHeight().value * (toValue(buffer) ?? 3),
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)
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const heightChartGrouped = computed(() => {
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// Determine visibility state
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const chart = heightChart.value.map((heightChartItem) => {
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const itemTopBoundary = heightChartItem.top
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const itemBottomBoundary = heightChartItem.top + heightChartItem.height
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const checkVisible = ({ top, height }) => {
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const itemTopBoundary = top
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const itemBottomBoundary = top + height
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// Include buffer zone
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const finalTopScrollBoundary = topScrollBoundary.value - bufferZone.value
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const finalBottomScrollBoundary =
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bottomScrollBoundary.value + bufferZone.value
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// Include buffer zone
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const finalTopScrollBoundary = topScrollBoundary.value - bufferZone.value
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const finalBottomScrollBoundary = bottomScrollBoundary.value + bufferZone.value
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// To be visible, item's bottom boundary shoud be below top scroll boundary)
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const isBelowTopBoundary = itemBottomBoundary > finalTopScrollBoundary
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// To be visible, item's top boundary shoud be above bottom scroll boundary)
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const isAboveBottomBoundary = itemTopBoundary < finalBottomScrollBoundary
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// This accounts for the case where item's boundaries exceed scroll boundary
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// To be visible, item's bottom boundary shoud be below top scroll boundary)
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const isBelowTopBoundary = itemBottomBoundary > finalTopScrollBoundary
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// To be visible, item's top boundary shoud be above bottom scroll boundary)
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const isAboveBottomBoundary = itemTopBoundary < finalBottomScrollBoundary
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// This accounts for the case where item's boundaries exceed scroll boundary
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return {
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...heightChartItem,
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visible: isBelowTopBoundary && isAboveBottomBoundary,
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return isBelowTopBoundary && isAboveBottomBoundary
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}
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const heightChartVisibility = computed(() =>
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heightChart.value.map((heightChartItem) => ({
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...heightChartItem,
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visible: checkVisible(heightChartItem),
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}))
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)
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// ## Scroll compensation
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watch(
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heightChart,
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async (newVal, oldVal) => {
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if (!toValue(scrollCompensation)) return
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if (newVal.length === 0 && oldVal.length === 0) return
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const diff = (() => {
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const expansion = oldVal.length === 0 && newVal.length !== 0
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const collapse = oldVal.length !== 0 && newVal.length === 0
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if (expansion) {
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if (toValue(collapseMode) === 'height') {
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const newBottomElement = last(newVal)
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return newBottomElement.top + newBottomElement.height
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} else if (toValue(collapseMode) === 'item') {
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const element = newVal.find(({ id }) => toValue(anchorIds).has(id))
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return element.top
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} else {
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return 0
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}
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} else if (collapse) {
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const oldBottomElement = last(oldVal)
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return 0 - oldBottomElement.top - oldBottomElement.height
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} else {
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console.log('COMPENSATE', oldVal, newVal, topScrollBoundary.value)
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const oldVisible = oldVal.filter((item) => checkVisible(item))
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const oldItem = first(oldVisible)
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const oldItemUpdated = newVal.find(({ id }) => id === oldItem.id)
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console.log('OLD', oldItem, oldItemUpdated)
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if (!oldItemUpdated) return 0 // context change?
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return oldItemUpdated.top - oldItem.top - (oldItem.height - oldItemUpdated.height)
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}
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})()
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if (diff !== 0) {
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console.log('DIFF', diff)
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// Scroll by amount offset changed to keep it in view
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topScrollBoundary.value += diff
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bottomScrollBoundary.value += diff
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await scrollBy(0, diff)
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await nextTick()
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}
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})
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resumeWatchers()
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},
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{ flush: 'post' }
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)
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const heightChartGrouped = computed(() =>
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// Group invisible items into spacers
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return chart.reduce((acc, heightChartItem) => {
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const { suspendable, visible, height, top, bottom, id, item } =
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heightChartVisibility.value.reduce((acc, heightChartItem) => {
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const { suspendable, visible, height, top, bottom, id } =
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heightChartItem
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// Bottom value isn't really used otherwise for debugging
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const present = visible || !suspendable
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if (present) {
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return [...acc, { type: 'item', height, top, bottom, id, item }]
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return [...acc, { type: 'item', height, top, bottom, id }]
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} else {
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// Reusing previous item if possible
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const previousItem = acc[acc.length - 1]
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@ -232,7 +237,12 @@ export function useVirtualScrolling({
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}
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}
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}, [])
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})
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)
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const reset = async () => {
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unsuspendibleIds.value = new Set()
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heights.value = new Map()
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}
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return {
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heightChart: heightChartGrouped,
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@ -241,5 +251,6 @@ export function useVirtualScrolling({
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pauseWatchers,
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resumeWatchers,
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updateBoundaries,
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reset,
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}
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}
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